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Rainbow Six Tactics game director says the game's 15 Operators have 'unique' loadouts so they didn't 'overlap' with each other — but there was still room for 'community favorites' and 'operators that were impossible to not include'

The director says it was important to include fan-favorite Operators

Tarun Mottlia

Via TechRadar

·Excerpt
Rainbow Six Tactics game director says the game's 15 Operators have 'unique' loadouts so they didn't 'overlap' with each other — but there was still room for 'community favorites' and 'operators that were impossible to not include'
Image: (Image credit: Ubisoft)

Rainbow Six Tactics game director Martial Potron says it was "crucial" that the development team designed a unique roster of Operators

Each of the 15 Operators has unique gadgets, playstyles, and progression to avoid "overlap"

He says it would have been "impossible" not to feature fan favorites like Ash and Sledge

Rainbow Six Tactics game director Martial Potron has said that it was important for Ubisoft to design the game's Operators with unique loadouts and progression to avoid overlap.

"My…

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