How *Ray Gunn* Turned Its Retro-Futuristic City Into a Character
Brad Bird’s *Ray Gunn* is set to debut on Netflix in December 2026, but its standout feature isn’t its titular detective—it’s the city he inhabits. Metropia, a retro-futuristic megacity, is designed as a central character in the film, blending architectural innovation, advanced visual effects, and storytelling. Here’s how the team behind *Ray Gunn* brought this sprawling world to life.
LazyFounders

Brad Bird’s Ray Gunn is set to debut on Netflix in December 2026, but its standout feature isn’t its titular detective—it’s the city he inhabits. Metropia, a retro-futuristic megacity, is designed as a central character in the film, blending architectural innovation, advanced visual effects, and storytelling. Here’s how the team behind Ray Gunn brought this sprawling world to life.
30 SEC SUMMARY
- Brad Bird’s upcoming animated film Ray Gunn introduces Metropia, a retro-futuristic city designed as a central character in the story.
- The film blends architectural styles like Hugh Ferriss’ designs and Streamline Moderne to create Metropia’s sprawling, mile-high structures.
- VFX teams built parts of the city to match specific sequences, rather than creating a full digital model, due to its scale.
- Metropia features distinct neighborhoods, including an entertainment district and the Maze, where aliens reside.
- Ray Gunn premieres on Netflix on December 18, 2026.
TABLE OF CONTENTS
- A City as a Character
- Designing Metropia
- Building a Mile-High World
- What this means
- Key takeaways
- FAQ
- Sources
KEY HIGHLIGHTS
- Metropia, the retro-futuristic city in Ray Gunn, is designed as a central character in the film.
- The city blends architectural styles like Hugh Ferriss’ designs and Streamline Moderne, with mile-high buildings and high-speed elevators.
- VFX teams built sequences of Metropia to match specific scenes, rather than creating a full digital model.
- Ray Gunn premieres on Netflix on December 18, 2026, after years of development by director Brad Bird.
A City as a Character
According to Mashable, the upcoming animated film Ray Gunn, directed by Brad Bird, introduces its retro-futuristic city, Metropia, as the first character audiences will encounter. The city is not merely a backdrop but a defining element of the story, shaping the narrative and visual identity of the film. Bird, known for his work on films like The Incredibles and Ratatouille, has been developing Ray Gunn since the 1990s, with Metropia as a cornerstone of its world-building.
Designing Metropia
Metropia’s design blends architectural styles to create a sprawling, lived-in metropolis. According to Mashable, the city draws inspiration from Hugh Ferriss’ moody, monolithic sketches and the sleek lines of Streamline Moderne. Art director Wendell Luebbe and his team envisioned distinct neighborhoods, each with its own personality. The entertainment district, described as "like Times Square on steroids," contrasts with the Maze, an alien enclave inspired by Dale Chihuly’s glass sculptures. This diversity aims to make Metropia feel like a dynamic, breathing entity rather than a static set.
Building a Mile-High World
The scale of Metropia presented unique challenges for the film’s VFX team. According to Mashable, the city’s buildings tower up to a mile high, dwarfing real-world structures like Dubai’s Burj Khalifa. This enormity required creative solutions for transportation and movement. Elevators, for example, are designed to travel at high speeds, with riders strapping themselves to the walls to navigate the city’s vertical expanse. Bird’s experience filming in the Burj Khalifa during Mission Impossible: Ghost Protocol influenced this aspect of Metropia’s design.
Rather than building a complete digital model of the city, VFX supervisor Adel Abada and his team constructed only the parts of Metropia needed for specific sequences. This approach allowed them to focus on dynamic camera movements, such as a vertical chase scene described as particularly complex due to its fast-paced, shifting perspectives.
What this means
LazyFounders analysis — our interpretation, not reported fact.
Ray Gunn’s approach to world-building reflects a broader trend in animation and sci-fi: treating environments as characters in their own right. Metropia’s design isn’t just about spectacle—it’s a narrative device that shapes the story’s tone, pace, and themes. For founders and operators, this highlights the value of intentional world-building, whether in storytelling, product design, or branding.
The film’s VFX strategy is also worth noting. By focusing on sequence-specific builds rather than a complete digital model, the team optimized resources without sacrificing immersion. This mirrors lean methodologies in startup development, where MVP scoping and iterative design can deliver impactful results without over-engineering. Metropia’s mile-high buildings and high-speed elevators may be fantastical, but the principles behind their creation—prioritizing user experience, narrative coherence, and efficient problem-solving—are universally applicable.
Key takeaways
- Ray Gunn has been in development since the 1990s, with Metropia as a defining element of the film.
- The city’s design draws from real-world architectural movements and sci-fi aesthetics, creating a lived-in, dynamic environment.
- High-speed elevators and vertical chase sequences highlight the challenges of building a city of mile-high skyscrapers.
- The film’s VFX approach prioritized narrative-driven sequences over a complete digital model of Metropia.
FAQ
What is Ray Gunn about?
Ray Gunn is an upcoming animated film directed by Brad Bird, blending sci-fi and noir genres. The story is set almost entirely in Metropia, a sprawling retro-futuristic city, and follows the titular private eye as he navigates its dynamic, mile-high landscape.
Why is Metropia important to the film?
Metropia is designed as a central character in Ray Gunn, shaping the film’s narrative, visual style, and world-building. Its distinct neighborhoods, towering architecture, and transportation systems create a lived-in, immersive environment that influences the story’s tone and pacing.
How did the team create Metropia’s visual effects?
Instead of building a complete digital model of Metropia, the VFX team constructed only the parts needed for specific sequences. This approach allowed them to focus on dynamic camera movements and narrative-driven scenes, optimizing resources without sacrificing immersion.
When does Ray Gunn premiere?
Ray Gunn premieres on Netflix on December 18, 2026.
Related on LazyFounders
Sources
- Mashable · 2026-09-23
Brad Bird takes us behind the scenes of 'Ray Gunn's massive sci-fi city
This story is an original summary and analysis written by LazyFounders from the reporting listed above. Facts are attributed to their original publishers; sections marked as analysis are LazyFounders's opinion. Where a source is in another language, facts were machine-translated and quotations are reported, not reproduced. Read the original coverage via the links.


